

There's an online component that works well enough. There are different ways to mess around with cars in the garage. You race around sixteen tracks, pick up the optional collectibles, and that's about it. The thing is, that Faygo-tinged kart racer is just about all you'll be getting with this game. There's something unmistakably inspired by its bigger, better competition in here, yet it feels less like a carbon copy and more adjacent to a sketchy 3 AM gas station Xerox. You can throw projectiles, but they never aim quite the way you want, and some of them are just buck wild with what they can do (such as a magic wand that swaps your place with another racer). You can drift, but karts lean into it just a little too much. That isn't to say that it's broken, per se, but everything feels just a little off-kilter - like thinking too hard about what Jon did to Lyman.įor example, you can do tricks, but the inputs for them are a bit unclear. The focus on constant boosting, drifting, and stunting is hewed very closely from Mario Kart 8, but without that game's lively physics or, y'know, any sort of mechanical soundness. RELATED: Crash Team Racing: Nitro Fueled Heads To The Circus This Weekįurious Racing definitely takes more than a few cues from Nintendo's latest kart racer, speaking of which.

It's the same formula Nintendo shook up in the early 90s, and there's not too much different here. Cartoon characters get in silly cars and race each other on whimsical tracks, chucking items at each other in a blistering race to the finish. Joking aside, players basically know what to expect here.

It stands side by side with classics like South Park Rally, Homie Rollerz, and M&M's Kart Racing. And that job entails saying that despite surefire improvements over the last entry, Garfield Kart: Furious Racing is nothing more than a basically serviceable kart racer with clear budgetary restraints, lack of content, and some glaring flaws.įurious Racing joins a long, pedigreed line of mascot kart racers. But I, a simple critic, have a job to do. In a way, it doesn't matter what the establishment says about this game - the people have accepted it as art, and so art it is. Now, five years later, Garfield Kart: Furious Racing arrives at a time when Jon Arbuckle drinking canine ejaculate is a bonafide classic meme and Garfield has been reborn into a postmodern icon. One glance at the 2013 title's Steam page reveals a "Very Positive" consensus out of over 4,000 reviews. But in 2013, millennial irony began to pick up in popularity, and so it was that Garfield Kart became the subject of widespread sarcastic, ironic admiration.
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Europe got a series of dreadful 3D platformers, the Wii saw some miserable party games, and there was probably some DS shovelware, too. Games about Garfield went unrecognized for years, and the world was a better place.
