

Seiko bursts out cackling and Naomi screams. Naomi is confused and shakes Seiko, who replies "You poor poor thing" (Just like what the author wrote to the reader in the Victim's Memoir) over and over again until Naomi panics, asks Seiko what is wrong with her and begs her to snap out of it. Allow the black mist to grab Naomi until her health depletes to zero.Īfter Naomi and Seiko finish reading the final piece of the Victim's Memoir, the screen fades to black and when it returns, Seiko is sitting in a chair and not moving at all.The last thing Naomi ever sees is the face of a woman she has never met before smiling gleefully at her. The unknown black mist in the Infirmary grabs ahold of Naomi and suffocates her to death. Play through the game normally afterward.Do not enter classroom 3-A (requires the unknown key to be unlocked) nor read the newspaper inside.Naomi lets out one last jerking sound of pure pain and the dripping sound of her blood is heard as the children giggle in pure delight. After describing how scared she was, the children spirits force her to swallow a pair of scissors then disappear. She is paralyzed and unable to call out for help. However this time three child spirits appear and surround Naomi. Just like in the true ending, Seiko dies from hanging. Seiko dies leaving Naomi in tears and pain from the loss of her best friend. Desperate to save her life, Naomi grabs a platform for her to stand on and elevate Seiko but she is too late. When she opens the bathroom stall door she finds Seiko hanging from a noose. She hears a noise coming from the girls lavatory and assumes it's Seiko. She cries out to her, desperate to apologize for lashing out at her. Naomi Nakashima is searching for Seiko Shinohara after they had a heated argument and split up. 5.1.2 Exploring the Abandoned Bomb Shelter.A very poor game, mostly cashing in on its (ahem, LACKING) sex appeal. Besides that, the story is garbage, the enemy AI is well below par, and the ability to seduce guards is a cheap way to sell this game to sex-deprived deviants.
#Red ninja end of honor kurenai xxx series
This blatant rip-off of the Tenchu series has only two points of interest: the level designs are unique and innovative (although a level that kills you fifty times before you can beat it once is not challenging, but rather a cheesy way to hook a player), and the boss battles are fairly inventive. Above all, the camera never moves on its own, never repositions itself for the convenience of the player, and is very difficult to control, making controlling your character most of the game's challenge. It seems as though most of the ideas of the game went into making the protagonist's kimono as skimpy as possible, complete with a g-string underneath (most of the time you're staring at her bare I picked up this game because, as far as I know, it's the only game in which you use a flail as your main weapon, but even the flail is clunky and impossible to use.

Red Ninja falls into the latter category. Just as there are some games out there that make you think "Whoa! I can't believe we have this technology!" like Resident Evil 4 and GTA: San Andreas, there are games at the other end of the spectrum that make you wonder just how little effort was made to make the game at least playable.
